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API Reference (Arnold 5.2.2.1)
Writing an Arnold-based app:
Rendering API
Plug-in Loading API
Memory Allocation API
Critical Section API
Thread Management API
ASS File API
Message Logging API
Render Statistics API
Irradiance / Radiance API
Versioning API
Unit Testing API
Licensing API
Core data structures:
AtNode API
AtNodeEntry API
AtParamEntry API
AiUniverse API
AtArray API
AtEnum API
AtRGB API
AtVector API
AtMatrix API
AtBBox API
Math Functions
Constants
Writing plug-in extensions:
Shader Nodes
Camera Nodes
Output Driver Nodes
Pixel Sample Filter Nodes
Color Manager Nodes
Node Metadata API
Procedural API
Volume Plugin API
Operator API
Writing shaders:
Shader Globals API
Parameter Evaluation API
User-Data API
Procedural Texturing API
Texture Mapping API
Shader Utility API
Shader Closure API
BSDF API
Volume Rendering API
AOV (Arbitrary Output Variables) API
Shader Message Passing API
Sampler API
Ray Tracing API
Light Sampling API
Sub-Surface Scattering API
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